Interactive project review of deformable parts through haptic interfaces in Virtual Reality

نویسنده

  • Zhaoguang Wang
چکیده

P prototypes are increasingly replaced by virtual prototypes in the industrial implementation of Product Lifecycle Management. The design evaluation of an industrial deformable mechanical part plays a crucial role in term of validating its functional properties. From the industrial point of view, a deformable model formulated by the Finite Element Method is normally employed. However, the employment of the model is not straightforward for real-time interactions, especially when haptic interfaces are introduced into these deformation evaluation applications. Recently, a pre-computation approach based on the model reduction method was commonly used to reduce the real-time computational loads. The main goal of this thesis is to extend the pre-computation approach toward the design validation of deformable mechanical parts to investigate the trade-off issue between the deformation accuracy and the interaction performance. The key idea is to conceive techniques treating the off-line pre-computations and the on-line haptic interactions. Particularly, we develop a real-time deformation simulation framework by proposing a two-stage method combining an off-line phase and an on-line phase. During the off-line phase, we compute deformation spaces based on the modal analysis. The off-line pre-computations contribute to the modelling of a costless real-time deformation model which is suitable for haptic interactions. Furthermore, we propose an off-line mesh analysis method to pre-compute modal deformation spaces regarding the anticipated deformation evaluation scenarios. A real-time switch among these different spaces is developed so that the on-line deformation computations can focus on degrees of freedom where are necessary. During the on-line phase, we divide the real-time deformation computation process into two separate modules which are implemented on different threads to ensure the real-time haptic interaction performance. One module is dedicated to the haptic update task, which is implemented by extracting a sub-matrix from the pre-computed modal matrix, while the other module is dedicated to the deformation computation and visualization task. To verify the proposed method in the thesis, we carry out interaction experiments by interacting with different models with an increasing complexity. Experimental results show that our method can efficiently handle the trade-off issue, as the deformation modelling is formulated by the finite element method which guarantees the deformation accuracy. And moreover, the heavy computations of large elastic systems are occurred off-line which assure a costless deformation response model in real-time.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

A Review on Applications of Haptic Systems, Virtual Reality, and Artificial Intelligence in Medical Training in COVID-19 Pandemic

This paper presents a survey on haptic technology, virtual reality, and artificial intelligence applications in medical training during the COVID-19 pandemic. Over the last few decades, there has been a great deal of interest in using new technologies to establish capable approaches for medical training purposes. These methods are intended to minimize surgerychr('39')s adverse effects, mostly w...

متن کامل

Haptic rendering of objects with rigid and deformable parts

In many haptic applications, the user interacts with the virtual environment through a rigid tool. Tool-based interaction is suitable in many applications, but the constraint of using rigid tools is not applicable to some situations, such as the use of catheters in virtual surgery, or of a rubber part in an assembly simulation. Rigid-tool-based interaction is also unable to provide force feedba...

متن کامل

Interactive Dynamic Simulator for Humanoid Robots with Deformable Soles

We present an interactive dynamic simulator for poly-articulated bodies. We use constraintbased methods to compute contact forces with non-discretized friction, allowing fast simulation. The user can interact with the virtual environment while sensing force feedback through a haptic device. We integrated in our simulator the possibility to design and model an external passive system that allows...

متن کامل

Haptic Dissection of Deformable Objects using Extended Finite Element Method

Interactive dissection simulation is an important research topic in the virtual reality (VR) community. There are many efforts on this topic; however, most of them focus on building a realistic simulation system regardless of the cost, and they often require expensive workstations and specialized haptic devices which prevent broader adoption. We show how to build a realistic dissection simulati...

متن کامل

Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment

In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly the procedure involved in the catheterization of the subclavian vein). A simplified elasto-static finite element model is used for the physically based simulation of the deformable tissues, particularly skin deflectio...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2011